Software:
Blender 2.79
Steps for creating Shape Keys from cloth simulation:
- Create an object with Cloth simulation.
- Give the Cloth Cache a name.
- Set Cloth cache to Disk Cache.
- Bake the Cloth animation.
- Move the time slider to wanted cloth state.
- Press the ‘Apply as Shape Key’ button on the Cloth modifier.
* The cloth modifier will be deleted from the object.
- Apply new cloth settings to the object.
- Set Pinning to be the same Vertex Group if necessary.
- Give Cloth Cache the same name as before.
- Set Cloth cache to Disk Cache.
- Play the animation timeline so that the cache frames on disk will be loaded again.
- Repeat from step 5 for each cloth pose you want to turn to a shape key.
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