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Blender – Bake rigid body physics to Keyframes

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Software:
Blender 2.82

When you want to bake an object’s Rigid Body physics simulation to regular Keyframes:

  1. Select the wanted objects.
  2. Press F3 to open the command search floater,
    Begin typing: bake to keyframes to Locate the command:
    Rigid Body: Bake To Keyframes and select it.
    Note:
    The command will appear only if objects with rigid body physics properties are selected.
  3. Set a frame range for the bake and press OK:
  4. The physically simulated motion is recorded to keyframes:

 

Related:

  1. Bake NLA animation
  2. Cloth to shape keys
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