Blender – Bake rigid body physics to Keyframes

Software:
Blender 2.82

  • I always forget this, try to do it through the regular animation baking option and get frustrated that it doesn’t work…

When you want to bake an object’s Rigid Body physics simulation to regular Keyframes:

  1. Select the wanted objects.
  2. Press F3 to open the command search floater,
    Begin typing: bake to keyframes to Locate the command:
    Rigid Body: Bake To Keyframes and select it.
    Note:
    The command will appear only if objects with rigid body physics properties are selected.
    Annotation 2020-05-17 154351
  3. Set a frame range for the bake and press OK:
    Annotation 2020-05-17 154413
  4. The physically simulated motion is recorded to keyframes:
  5. Annotation 2020-05-17 154458

 

Related:

  1. Bake NLA animation
  2. Cloth to shape keys