Blender – Bake rigid body physics to Keyframes

Software:
Blender 2.79

  • I always forget this, try to do it through the regular animation baking option and get frustrated that it doesn’t work…

When you want to bake an object’s rigid body physics simulation to regular Keyframes:

  1. Select the wanted objects.
  2. In the 3D View Tools pane, In The Physics Tab, Press the Bake To Keyframes button.

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