Unreal Engine 4.24
To Change the size of the UI and fonts in the Unreal Editor:
Unreal Engine 4.21
Basic steps for packaging a simple UE4 project for Windows:
Open the Project Settings window:
If the project folder is located within a deep folder structure, there might be packaging errors because of long file paths.
Adding a Quit command:
Select the FirstPersonCharacter Actor and enter editing mode.
In the Event Graph blueprint, add an Escape key press event node,
And connect it to a Quit command node.
Creating the game package:
File > Package Project > Windows > Windows (64-bit)
And select an output folder.
A folder named “WindowsNoEditor” will be created,
And inside it will be the game executable along with code and assets folders.
This package can be renamed and copied to other locations.
Unreal Engine 4.18
LMB Drag – move horizontally on the X Y plane.
MMB Drag – move on the viewing vertical plane (to the sides and up / down ).
RMB Drag – Rotate (Pan) the view without moving.
Alt + LMB Drag – Arc Rotate view
Alt + RMB Drag – Dolly In / Out view (move forward and back ward along viewing axis)
F – Frame Selection (Zoom Extents)