Basic animation constraints in Maya

Software:
Maya 2018

To setup basic animation constraints in Maya:

  1. Select one or more target objects, and lastly the object to be constrained.
  2. In the Rigging Tab/Toolbar click the wanted constraint.
  3. Optional:
    In the channel box, highlight the constraint and set target objects weights.

Setting up a Point Constraint:

Maya_Point_Constraint

Setting up an Orientation Constraint:

Maya_Orientation_Constraint.gif

Setting up an Aim Constraint:

Maya_Aim_Constraint.gif

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