Blender – Basic time-dependent animation driver examples

Software:
Blender 2.82

To setup a time-dependent Driver in Blender, simply use the built-in frame variable.
In this example the expression:

sin(frame)

Set as a Z axis location driver for the cube causes it to oscillate up and down:

frame_driver

Changing the expression to:

sin( frame * 0.1 ) * 2

Causes the motion to be twice as high and 10X slower:

frame_driver2

 

In this example, the expression:

( pow( -1 ,  floor( frame / 30 ) )  *  0.5 ) + 0.5

Set to the cube’s Emission shader’s Strength attribute causes it to alternate between values of 0 and 1 every second (30 frames in this case):

frame_driver3

 

Related:
Blender – Create constraints quickly

Deactivate Snap to Frames in 3ds max

Software:
3ds max 2017

  1. Click the Time Configuration button or right click the animation playback buttons to open the Time Configuration Window.
  2. In the Time Configuration window, set Time Display to FRAME:TICKS
  3. Right click the timeline and choose Configure > Snap To Frames to toggle the main timeline frame snapping.
  4. In the Dope Sheet editor, activate or deactivate the Snap To Frames button to toggle the Dope Sheet frame snapping.

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