UE4 – Package a Project for Windows

Unreal Engine 4.21

Basic steps for packaging a simple UE4 project for Windows:

Package settings:
Open the Project Settings window:

  1. In: Project > Description
    Set the project’s details and thumbnail:
    > The Project thumbnail will apear in the UE4 Editor browser.
    > Thumbnail image must be a 192 x 192 resolution PNG
  2. In: Project > Maps & Modes
    Set default level (Map) for the project:
  3. In: Project > Packaging
    Choose build configuration
    > For final distribution choose ‘Shipping‘:
  4. In: Project > Supported Platforms:
    Make sure Windows is selected:

If the project folder is located within a deep folder structure, there might be packaging errors because of long file paths.
Adding a Quit command:
Select the FirstPersonCharacter Actor and enter editing mode.
In the Event Graph blueprint, add an Escape key press event node,
And connect it to a Quit command node.



Creating the game package:
File > Package Project > Windows > Windows (64-bit)
And select an output folder.


A folder named “WindowsNoEditor” will be created,
And inside it will be the game executable along with code and assets folders.
This package can be renamed and copied to other locations.


Rendering an Animation in Maya and V-Ray

Maya 2018 | V-Ray 3.6

  1. Set a Project Folder or Image output path.
  2. In Render Settings > Common under Image File Output,
    Set a file name and format.
  3. In Render Settings > Common under Animation,
    Set Animation to Standard.
  4. Set the Maya UI to Rendering and choose Render > Render Sequence,
    Or simply press the Render Button in the toolbar.



Related post:
Denoising animations with V-Ray for Maya

Maya – Set render output Files

Maya 2018

Setting the file output path:

File > Project Window

In the ‘Images’ path,
Click the folder button on the right to set the path

* You can set a general Project folder for more global control of project related file paths


Setting the file format:

Render Settings > Image File Output

* Click ‘Image Format Options’ for more image file format control