Software:
3ds max 2017
- Select one of the instanced objects.
- add an Edit Poly modifier on top of its Modifier Stack.
- Right-Click the Edit Poly modifier and choose Collapse To.
Software:
Unreal Engine 4.18
Material Parameters and Material instances allow you to create a customizable material template that can be easily reused with variations across the project.
In the Parent Material, you define the parameters that will be exposed for tweaking in the Material Instances.
Changing the Parent Material will affect all its instances.
Defining customizable parameters in the Parent Material:
Creating the Material Instance:
Related:
Material Functions
Blending Materials