The cglSurfaceCarPaint car-paint material combines 3 layers: Base: A blend of diffuse/metallic shading with a view-angle color mix Metallic flakes: Distance blended procedural metallic flakes Clear coat: Glossy clear coat layer with built-in procedural bump irregularity
And has been tested with:
Blender & Cycles
Maya & Arnold
3ds max & V-Ray
CGL Car Paint Presets Pack 1.0 is a highly customizable photo-realistic car-paint shader I developed for Blender & the Cycles render engine.
The shader has built-in realistic effects like color blending, metallic flakes, clear-coat etc.
And ships with 32 ready-to-use real world car paint material presets.