UE4 – Changing the timing of animation tracks in the Sequencer

Unreal Engine 4.18

To move multiple clips in multiple track to a different time:

  1. Shift + Click multiple clips to select them.
  2. Click on one of the selected clips and drag to change time.

Infinite clips like Key-frame sequences in Transform tracks must be made finite to be movable.
Right-Click the track and in Properties uncheck Infinite.
* Make the the track Infinite again after the operation if needed.

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