Convert particles to mesh in Blender

Blender 2.82

  1. Select the particle emitter object.
  2. In the particle system modifier, press the Convert button or press Ctrl Alt A.

The objects that will be created will all have their mesh data linked to the original Dupli-Object (they will be instances of the particle object chosen in the particle system Render Settings)

Annotation 2020-04-29 182344

4 thoughts on “Convert particles to mesh in Blender

    1. After step 2 the particles have been turned converted to regular objects, and they are no longer dependent on the particle system settings.
      For example, you may use a particle system to model patches of grass, or flowers, but after the initial modelling it may be more convenient to use the model as a regular object and not a particle system.
      This is what the tip in the post is intended for.

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