UE4 – First Person Projectile Overlap Event

Software:
Unreal Engine 4.24

Had some frustrating time not understanding why doesn’t the FirstPersonProjectile Actor doesn’t “play ball” and generate Overlap Events when hitting my bad guys..
It turns out I had to change its collision (sphere) component’s collision settings to overlap dynamic objects (see image):
Annotation 2020-03-14 231242

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