Using VRayMtlHair3 shader with nHair in Maya

Software:
Maya 2018 | V-Ray 3.6

  1. Select the nHair object.
  2. In the Attribute Editor, in the hair system shape attributes.
    Open the Attributes menu, and choose VRay > Hair Shader.
  3. Create a VRayMtlHair3 shader.
  4. Connect the shader to the Hair Shader slot under VRay Extra Attributes in the hair system Shape Node attributes.

Untitled-1

 

Related:
V-Ray for Maya and XGen

One thought on “Using VRayMtlHair3 shader with nHair in Maya

Leave a Reply