Software:
Maya 2018
The following Python script iterates though Maya’s timeline frames, and for each frame creates a new cube, and aligns it’s position to the selected animated locator.
* There is probably a nicer way to set one object’s position according to anothers but haven’t found it yet (not finding enough examples of the cmds.xform command…) so sorry for that..
import maya.cmds as cmds selection = cmds.ls(sl=1,sn=True) for frame in range(1,80): cmds.currentTime(frame) newCube = cmds.ls (cmds.polyCube( sx=1, sy=1, sz=1), long=True) posX = cmds.getAttr(selection[0]+'.translateX') posY = cmds.getAttr(selection[0]+'.translateY') posZ = cmds.getAttr(selection[0]+'.translateZ') cmds.setAttr(newCube[0]+'.translateX',posX) cmds.setAttr(newCube[0]+'.translateY',posY) cmds.setAttr(newCube[0]+'.translateZ',posZ)